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Design and Technology (DT)
At valley Invicta Primary School at Leybourne Chase, our carefully designed curriculum prepares children to take part in the development of today’s rapidly changing world. This subject encourages children to become autonomous and creative problem-solvers, both as individuals and sometimes as part of a team. The cross-curricular nature of our design and technology scheme of work teaches practical skills and an understanding of aesthetic, social and environmental issues. This allows children to reflect on and evaluate present and past design and technology, its uses and its impacts. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world.
Curriculum Intent, Implementation and Impact
Intent
To build a Design Technology curriculum which develops learning and results in the acquisition of knowledge and skills. Children will know more, remember more and understand more.
To design a design technology curriculum with appropriate subject knowledge, skills and understanding as set out in the National Curriculum Design Technology Programmes of study, to fulfil the duties of the NC whereby schools must provide a balanced and broadly-based curriculum which promotes the spiritual, moral, cultural, mental and physical development of pupils and prepares them for the opportunities and responsibilities and experiences for later life.
Implementation
Clear and comprehensive scheme of work in line with the National Curriculum.
The Design Technology National Curriculum and EYFS is planned for and covered in full within the EYFS, KS1 and KS2 school curriculum. Whilst the EYFS and National Curriculum forms the foundation of our curriculum, we make sure that children learn additional skills, knowledge and understanding and enhance our curriculum as and when necessary.
Language - The promotion of a language rich Design Technology curriculum is essential to the successful acquisition of knowledge and understanding in Design Technology. The promotion and use of an accurate and rich vocabulary throughout school is planned in Design Technology.
Independent learning: In design technology children may well be asked to solve problems and develop their learning independently. This allows the children to have ownership over their curriculum and lead their own learning in Design Technology.
Basic skills - English, Maths and ICT skills are taught during discrete lessons but are revisited in Design Technology so children can apply and embed the skills they have learnt in a purposeful context.
Impact
Children will know more, remember more and understand more about Design Technology.
The large majority of children will achieve age related expectations in Design Technology.
As designers, children will develop skills and attributes they can use beyond school and into adulthood.
Curriculum Overview
|
Cooking and Nutrition |
Units of Work |
|
Year R |
Gingerbread Men |
Bug Hotels |
Sock Puppets |
Year 1 |
Dips and Dippers |
Moving Pictures |
Fabric Faces |
Year 2 |
Sensational Salads |
Fabric Bunting |
Packed Lunch |
Year 3 |
Edible Garden |
Let’s go fly a kite |
Mechanical Posters |
Year 4 |
The Great Bread Bake Off |
Juggling Balls |
Battery Operated Lights |
Year 5 |
Super Seasonal Cooking |
Programming Adventures |
Marbulous Structures |
Year 6 |
Global Food |
STEM Build a Buggy |
Felt Phone Cases |